6 Comments »
Comment by foo
June 21, 2007 @ 2:12 pm
I think Jak and Daxter was developed in a Lisp dialect called GOAL. The development environment (the compiler) for GOAL was written in Allegro Common Lisp. The runtime on the Playstation was written in C or C++ perhaps, but the GOAL code was compiled for this platform.
Comment by Slava Pestov
June 21, 2007 @ 9:00 pm
Rules should not be enforced by languages but by static checking tools, documented conventions, and code review.
Comment by Steve Riley
June 22, 2007 @ 2:23 pm
Foo - you are correct, I was wrong about GOAL and Jake and Daxter. I didn’t realize GOAL code compiled down to P2/2 machine code either. Truly amazing stuff. I removed the reference to Jake and Daxter because corrected it no longer fits.
Comment by Shuva
September 6, 2007 @ 11:11 am
I agree I love your last statement. I does sum up a lot. I hate people who consider one language superior than the other and there are a few who are so egoistic and anally about this thing.
RSS feed for comments on this post. TrackBack URI

